

NEW: DOTween.Sequence(target) overload that accepts a target (same as chaining a SetTarget to it).NEW: added transform.DODynamicLookAt method (same as DOLookAt but also updates the lookAt point every frame: useful when your transform is moving).NEW: added DOTween.TotalActiveTweens() method.NEW: selecting the runtime DOTween gameObject will now show lots more information in its Inspector (especially if safe mode + debug mode are active).BUGFIX: fixed bug in case a GameObject (instead of a Transform is set as a target for path tweens.BUGFIX: fix for DORotate on single axis creating a wobbling animation in some cases.BUGFIX: fixed TweenParams and SetAs not setting intId and stringId correctly.BUGFIX: fixed OnWaypointChange not being called correctly in some cases.NEW: added randomnessMode parameter to Shake tweens, which allows for either full (previous behaviour) or harmonic shakes.NEW: added Vector3 overload to DOVirtual.EasedValue.NEW: added warning when adding a SetSpeedBased or infinite-loop tween to a Sequence.

